DisplacedGamers

Lag of Bosses and Scrolling Jitters in NES Metroid – Behind the Code

Following Part 1 in the series about lag in the original Metroid, Part 2 hits with an examination of the bosses. Why do the battles with Kraid, Ridley, and Mother Brain seem to slow down so much? This one showcases how disabling a few subroutines can speed up the game. We also dive into some […]

DisplacedGamers

Why is Metroid so Laggy? Part 1 – Loading Rooms and Running out of Time – Behind the Code

I’ve wanted to do a video on the lag of Metroid since I first started Behind the Code, and that day (or period of about three months) has finally arrived. If you’ve played NES Metroid, you know there are many instances of unexplainable lag. No enemies on the screen, and it stutters. Why? We get […]