Doom 32x Resurrection release 3.3a adds features found in Doom CD32X Fusion
Victor Luchitz has announced on X the release of Doom 32X Resurrection version 3.3a, featuring a range of enhancements inherited from the Fusion version of the engine. High-resolution weapon sprites Unified colour palette Per-episode intermission screens Composite textures A sound cue that plays upon discovering secret areas Low-detail mode for flats A revamped status bar […]